![]() Some are taking short cuts and grabbing the Google map objects which is a somewhat risky shortcut given possible legal issues that could arise. Lots of them are concentrating on things such as major bridges. Overall most of the graphics are pretty stunning especially if you grab some of the excellent free add ons that hobbyists and designers are pouring out. Google Maps obviously has modeled most of the world’s bridges and I would imagine that eventually Bing will catch up but in the meantime, these solutions should work. If a major road hits a large depression in the mesh where it suddenly drops down and then back up, a decision can be made to replace that segment with a bridge on the top of that deep canyon. That same logic could be used for deep canyons where there is no defined body of water at the bottom. That should be an exclusion of the road segment replaced by the road being redrawn atop the bridge surface. On a known body of water the roads should never go down a bank to water level and back up. The area underneath should be left blank and open. Those Bing Map aerial photo textures are layered over the top of the underlying mesh which should give the engine information about water height compared to the the height on the banks and the bridge can go at or slightly above bank level. (Over a certain width those bridges could be defaulted to having some overhead support structure for example). The width of the span of that crossing can determine what generic object to use. The engine can assume that if those roads cross those bodies of water (especially at a right angle) that a bridge likely exists. Bodies of water and roads are both defined. Luckily there’s hints in the basic map that can tell the engine to draw a generic bridge. Traffic needs to be routed across whatever it is that’s generated as well. If Bing Maps does not have an object defined then it’s up to the engine to determine that a bridge likely exists and how to draw it so there’s some realism to it. ![]() We certainly can’t expect every bridge in the world to be hand crafted objects so the vast majority of them need to be generated on the fly from analyzing Bing Maps. I don’t know what cause that, but there are a few threads on this issue too that you can vote for. PG doesn’t load until you are quite close and from a distance you get melted/pointy cone shaped buildings. In terms of loading/distance etc - this has been an issue for some players for a long time. Having said that, Google Earth doesn’t show the bridges like this, so there is a way to resolve it, hence this thread. The bridge problem here is definitely unrelated to settings. I’ve not seen a specific thread about making the PG itself brighter - you might want to raise one in the bugs or wishlist sections? It would be great if the edges of the photogrammetry could be better blended with the surrounding imagery. ![]() ![]() Typically photogrammetry is darker and so stands out against lighter coloured surrounding scenery such as desert. Photogrammetry is great, but it can produce quite “hard” borders where photogrammetry meets the normal scenery textures. You can also upload your creations to the Workshop to share them with the community. Whether it's a dragster, fire engine, forklift, helicopter, plane, train, ship or even a tank, you can probably build it in Brick Rigs. "Download Links Below Including Maploader 3!Improve blending of photogrammetry with surrounding scenery Wishlist Brick Rigs - Brick Rigs is a physics sandbox game that allows you to build, drive and destroy almost any type of vehicle imaginable. #pizzatimegaming #pizzatime #brickrigs #brickrigsmods #legos #roleplay Save Cancel ⬇️ THANK YOU FOR WATCHING AND SUBSCRIBING ⬇️ HOW TO DOWNLOAD MODDED MAPS IN BRICK RIGS Do you want to see more Brick Rigs modded maps? All in beautiful 4K HD Resolution 60 FPS. Pizza Time! Gaming returns to the Brick Rigs series with the new mods! Today we check out a new modded map by cruising a tipping ship on some choppy water, and enjoying a tropical island. NEW OCEAN MAP MOD UPDATE with WATER and underwater textures! - Brick Rigs Mod Update and gameplay. ![]() THE Spot For New Maps And Brick Rigs Mods Updates! Download Links Below Including Maploader 3! ![]()
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